AI Insights · Timothy · June 2021
Top 5 Dog Games on iOS in Brazil Q2 2021
Discover the performance of the top 5 dog games on iOS in Brazil during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 dog games on iOS in Brazil showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their metrics.
Cats & Dogs 3D from Lion Studios had a notable start with downloads peaking at around 5.4K in mid-April. However, the numbers saw a significant drop, stabilizing around 100 downloads weekly by the end of June. Revenue for this app remained minimal, with a slight peak at $8 in April. Active users followed a similar downtrend, decreasing from approximately 3.9K in early April to about 228 by the end of June.
My Talking Hank: Islands by Outfit7 Limited experienced a steady flow of weekly downloads, starting at 1.4K in late March and fluctuating between 300 and 650 throughout the quarter. Revenue saw a significant spike to $238 in late April but generally hovered between $40 and $80. Active users showed a gradual decline from around 7.5K to 4.6K by the end of June.
Miga Town: My Pets from XiHe Digital maintained relatively stable weekly downloads, averaging around 500 to 800. Revenue for this app remained modest, with weekly values ranging from $25 to $78. The active user base also showed consistency, remaining close to 900 at the start of the quarter and ending slightly lower at around 676.
Hamster Maze by ZPLAY (HK) TECHNOLOGY CO., LIMITED saw a sharp decline in weekly downloads from an initial 3.8K in late March to around 200-300 towards the end of June. Revenue peaked at $27 in late April but remained mostly negligible. Active users also decreased, starting at around 4.5K and dropping to approximately 438 by the end of June.
Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company showed a steady decline in weekly downloads from about 1.2K at the end of March to around 230 by late June. Weekly revenue remained consistent, averaging around $1.5K to $2.5K throughout the quarter. The active user base showed a downward trend, starting at nearly 3K and ending at about 1.8K.
These insights are based on data from Sensor Tower, where more in-depth analysis can be found. The performance trends of these apps highlight the dynamic nature of the mobile gaming market in Brazil.